[overtime] Monster Madness
HorribleHirise » Devlog
There still aren't enough monsters
Monster generation still doesn't follow the rules.
However: Monster templates now have a level-dependent frequency! Meaning I can control when they start to appear and when they stop appearing!
Next up I need some simple rules to scale monsters for levels. And also to make monster generation follow rules (especially the 1-per-level max some monsters should have).
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HorribleHirise
A Horible place filled with Horrible things. (My entry in the 2020 7rdl game jam)
More posts
- Lack of Progress reportApr 02, 2020
- [overtime] HoardingMar 18, 2020
- Falling off the wagonMar 18, 2020
- [overtime] The greatest treasure was within you all alongMar 15, 2020
- [overtime] Experience GainedMar 14, 2020
- [overtime] An explosion of entitiesMar 12, 2020
- [overtime] Menus menus everywhere!Mar 08, 2020
- An incomplete buildMar 07, 2020
- 7 Days in and success is not a thingMar 07, 2020
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