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Making a better (mini) World (map)
March 15, 2022
by
Kehvarl
Previously, we had a minimap which was created by drawing our primary scene on a render target, then drawing that scene to our display twice: once at display size and again scaled to about 1/8 size. U...
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Different generation modes and render targets
March 07, 2022
by
Kehvarl
Using the same render-target technique from the last experiment. We render both our drawing methods to that target, then render a subset of the target to the screen each frame. Press Space to change g...
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Render Targets
March 07, 2022
by
Kehvarl
Smooth-scrolling render-target Here we have switched from 1-pixel-wide solids to lines. In order to avoid re-drawing dozens of lines, we first draw the entire playfield onto a render-target which is 3...
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